InventoryItemNode¶
Extends: TextureButton
Description¶
The inventory item as a graphic node
Property Descriptions¶
item¶
var item: InventoryItem
The corresponding resource
Method Descriptions¶
configure¶
func configure(p_item: InventoryItem)
Configure this item and connect the required signals
** Parameters **
p_item: The InventoryItem resource this item is based on
show_detail¶
func show_detail()
Show the detail view
Signals¶
signal triggered_inventory_item(): Emitted, when another inventory item was triggered